dinsdag, april 10, 2007

 

Second Life and education: lookalikes

I've been focussing on Second Life in my latest posts because that is the most succesful virtual environment today. Together with you I'm curious to find out how virtual worlds will find their way into education and how. But it is not sure at all in the end it will be Second Life. It's rarely the innovator or the first succesful market entrant that survives. Wordperfect was the text processor that broke the market open. Heard of it lately? What about the 'killer app' Lotus 1-2-3? Mosaic was the browser that found its way to mainstream. And so on. (I'm trying to find an example that doesn't involve Microsoft taking over, but it is hard to find one :-) ).
There are others currently to consider. There is Warcraft or something like that (I'm not a gamer). It is a large virtual game world, but with a purpose as opposed to Second Life that has as much purpose as life itself.

Take a look at a Belgian virtual world: taatu.com . Big in Belgium and France, they are currently raising money to break thru internationally.

Take a look at there.com. I didn't try it out but the introduction video looks nice and they do have sound/voice.


And those are all examples in the 'consumer web'. I'll expect some companies to launch similar sites for the 'corporate web'.

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